SDL Shader Language (SDLSL) Quickstart, first draft
I haven't even proofread this yet, but in case this is something you care about, here's how the new shader language is different from C, or GLSL, etc, if you just want to get a quick feel for what I'm aiming for.
Also, if you have a background in C or GLSL, then rather than read a formal document about this language, it's more efficient to just tell you about the parts that are different, so you can go "huh" or…